6+ years of experience in the Industry.
My current focus is in Level Design and Environment Art
"In some companies, both jobs are handled by a single person: a "level designer" rather than a "level artist." At the opposite end of the spectrum are companies that have designers doing all their work on paper and simply presenting their maps to artists for implementation. In some places, the artists supply puzzle piece modules to designers, who snap them together to create missions. The varieties of artist-designer relationships are enormous." ~ Steve Theodore, Gamasutra
I have filled all of the above roles and I am open to any combination of design and art tasks
Shipped titles include:
NBA Ballers (PS2 & Xbox)
NBA Ballers2 (PS2 & Xbox)
Mercenaries 2 (PS3 & Xbox360)
The Saboteur - shipping late 2009 (PS3 & Xbox360)