3D ART
NBA Ballers






The following are shots from a Ballers venues I worked on, from concept to final functioning level. Unlike most sports games, Ballers has given me the opportunity to create interesting environments such as mansions complete with landscaping as well as street courts with city scapes. Every level runs at 60fps, even once the full crowd is added (not shown).
SPACE
SPACE
SPACE
These are some samples of the environment work I have done recently. It is mostly low-poly with a strict budget because it must be flexible enough to be used to populate and simulate city blocks. Most of my work involved planning out the layout of the world (which you can view on the "level design" page) but I did get to work on some details.
Finished assets with basic global lighting Reference Texture layout
Finished assets with basic global lighting Reference Reference
Finished assets with basic global lighting Texture Texture
Finished assets with basic global lighting World Assets World Assets
Concept tests for Alien Robot

Ballers Concept Art
Ballers Environment Art
Ballers Level Design
Mercenaries 2 - COMING SOON

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all artwork is for portfolio review purposes ONLY, and may NOT be copied or reproduced.